basics:
hot keys
memorize all of them
e.g. h c c c
build 3 villagers at the highest speed.
change the resolution to 1280 X 1024
how to use sheeps
for Britons, put 4 villager on sheep.
for other civilizations, put 6
put the sheep in the town center, where ur villagers don't have to walk for a distance. they just stand up and drop resources.
pull boar
when u have 2 sheep left, stop queuing more villagers. then research loom. when 1 sheep left, tell 1 villager to attack the boar. when the boar is about to attack the villager, run back to the town center. and tell the villagers to shoot it. always have 8 villagers on the boar. if u have 8 villagers on that boar, start pulling another boar when the first boar has only 150 food left. when 6, start with 100. try to kill the boar when it's in the town center.
house needed
build houses only when needed
when ur pop is 8, 13, 18, 23, etc... (2 pop to full pop), tell only 1 villager to build a house.
archers vs villagers tip
set stand ground state, don't chase them to the town center.
if he uses villagers to attack ur archers, see which one are the villagers walk towards. tell that "targeted" archer to run. so the villager will chase with that archer and being shot by other archers.
villager vs archer tip
use 8 villagers to attack 3 archers. splint them to 2v1. (2 villagers to attack 1 archer.)
if his/her archer runs, don't chase them. instead, build a tower for defense.
tower defense tip
build 1 tower to defend archers
if his/her archers stand right under the tower, tell the villagers to attack them
build 2 to defend against knights
tower offence tip
to use a tower to cover his/her gold:
secretly, tell 1 villager to build a tower in range of his gold.
send some troops to protect that villager
how can villagers can be used as warriors
villagers X 1 | militia X 1 | villager win |
many villagers | 3 x man-at-arms | villagers die most |
villager x 8 | archer x 3 | villager win |
many villagers | knights x2 | villager die most |
villager x 1 | monks x 1 | villager win |
many many villagers | monk x5+knights | many villagers will be converted |
villager x 1 | spearman x 1 | villager win |
many villagers | spearman+ archer | villager die most |
loomed villager x 1 | scout x 1 | villager win |
attack scout when it pass by
never use scout to attack
use it to explore
if his/her scout pass by, garrison 6-7 villagers to shoot him.
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